A solarpunk space opera

RULES OF DEKI

In a universe where what you are determines what you owe.

Enter the Universe

Chapter I — The Taxonomy

Four letters. One question.

Every person in the Long Moss is one of four letters. What you are decides what you owe — to your world, your crew, and the strangers you've never met. This is the system the whole story runs on.

D

Designed

Genetically engineered. Made to specification.

E

Engineered

Tech-human integrated. The body as collaboration.

K

Kharmed

Bloom-sensitive. Born, not made.

I

Imagined

Unclassifiable. What the taxonomy cannot resolve.

R

Relics

Unmodified. What the DEKI world considers the past.

Amaya New, Kharmed-touched

Age

17

Style

Controlled chaos

Home

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Chapter II — The Protagonist

Amaya New.

Designed. Engineered. Kharmed. Imagined.
One person. All four letters. The question the taxonomy can't answer.

Most D/E fighters are one thing optimized, with the other added on top. Amaya wasn't. Her genetics were architected to work with specific tech. Her tech was calibrated to her specific biology. Pull either thread and the whole thing comes apart.

She was designed as the fusion first. Then the Bloom touched her in public — and lit up something the taxonomy can't resolve.

"If you were made to feel like yourself, does that make the feeling less real?"

Designed·Engineered·Kharmed·IMAGINED

The Designed Layer · Animal Genetics

Nothing shows unless it needs to.

The Architect pulled capabilities from species across the Long Moss and stitched them into a person. She looks like a person. She moves like a person. Until the moment she doesn't.

Raptor-derived

Visual System

She sees things that aren't supposed to be visible.

Tetrachromatic vision into the near-ultraviolet. 2.5× foveal density. She has been seeing the Bloom shimmer around living things her whole life and assumed everyone could.

Complication — After her Kharmed awakening the Bloom becomes vivid, constant, unmuteable visual noise.

Cephalopod-derived

Nervous System

Her body thinks independently of her brain.

~30% of her neural processing runs in peripheral nodes along her arms and hands. In combat her limbs make decisions 80–120ms ahead of conscious command.

Complication — Her hands sometimes move toward a threat she hasn't consciously registered yet. She has learned to trust it.

Axolotl / Planarian-derived

Cellular Repair

She regenerates damage that should be permanent.

Neotenic, semi-dedifferentiated cells. The repair system extends to neural tissue — the only reason her dormant modifications can activate without destroying her.

Complication — Pair this with pain buffering and she routinely underestimates how hurt she is until after the fight.

Feline / obligate-predator

Muscular System

She moves like she has no weight.

Zero-to-max acceleration roughly half of human baseline. Combined with the distributed nervous system she appears to skip frames. Crowds learned to watch her shadow, not her body.

Complication — Burns ATP at extreme rates. She cannot sustain it — and the moment she slows is the moment opponents think they've found a gap.

Corvid-derived

Cognitive System

She remembers every fight she's ever been in.

Near-perfect retention for spatial and kinetic information. The second time she fights someone, she has effectively already fought them a hundred times in memory.

Complication — The Fracture Circuit treated her as an unknown every time. She had files on all of them.

The Engineered Layer · Modifications

Eight modifications on file. Four she knows about.

The active ones look standard. The dormant ones don't match any loomtech signature currently in use.

MOD 01

ACTIVE

Neural Sync Band

Registered purpose

Enhanced proprioceptive feedback during high-movement situations.

What it actually does

Fuses her body and the spatial map of the fight into one system. The chaos is the surface — this is the engine.

MOD 02

ACTIVE

Impact Distribution Mesh

Registered purpose

Joint stress reduction for repetitive-impact sports.

What it actually does

Routes outgoing force away from her own skeleton. She hits like someone twice her size and walks away clean.

MOD 03

ACTIVE

Thermal Regulation System

Registered purpose

Prevents overheating during sustained output.

What it actually does

Mutes the terror response. Heart rate flat, cortisol managed. Reads as confidence. It's engineering.

MOD 04

ACTIVE

Loomtech Interface Node

Registered purpose

Standard Deck synchronization at the left wrist.

What it actually does

After the awakening, her Kharmed ability bleeds through it — violet light crackling at her wrist that she cannot fully control.

MOD 05–08

DORMANT

The Unactivated Layer

Registered purpose

Filed as inactive legacy mods. Low-priority anomaly.

What it actually does

One signature matches a tradition from a world that went silent 200 years ago — around when the Return first appeared in Bloom records. Older than loomtech as currently practiced.

The Signature Visible Piece

The Meridian.

A slender loomtech band at her left collarbone. Violet ley-glass, faint inner light. Everyone assumes it's jewelry.

What it does

The integration hub. The single external point where every Designed and Engineered system in her body talks to every other one. Take it off and the layers function — but lose the tandem coordination that makes her dangerous.

The secret

It was placed, not purchased. She has worn it since she was small. Its registration signature predates current loomtech by ~200 years. It is the activation key for the dormant modifications.

Arc — early S1

Glows faintly and consistently.

Arc — mid S1

Brighter in high emotion or combat. By late S1, it pulses.

Arc — late S2

Begins showing Bloom-frequency patterns on its surface. A map nobody can read yet.

Arc — S2 finale

Goes dark for exactly six seconds. Comes back on a different color entirely.

The Unexpected Technology

The Stillframe.

The Fracture Circuit has a rumor about Amaya — that she can freeze people. She doesn't. She doesn't even know she has it.

What it actually is

A ~2m localized temporal-perception field. Anyone inside experiences 0.4–0.6s of subjective time dilation. Time doesn't stop. They process at half-speed while she processes at full. Inside the field, she has a window.

How it fires

Three conditions. Physical contact range. Thermal regulation at combat threshold. Meridian authorization. It cannot be activated consciously — the integrated system decides when she needs it.

Why it exists

Not a combat tool. A survival mechanism for one specific encounter — the moment she reaches whatever sits at the center of the Bloom's distress signal. The Architect built it for one room in the Long Moss.

From the audience: nothing visible. From Amaya's POV — shown only once in season one — the world goes amber-tinted and very slow. The Meridian warms against her collarbone. That's the only tell.

The Integrated System · In Combat

A fight, phase by phase.

01

She enters the space

Neural sync activates passively. She's already reading the spatial map without doing it. Thermal regulation flattens her body language. Opponents read her as relaxed. She's already three moves in.

02

The chaos opens

No opening stance. She moves like she hasn't decided yet. She is improvising — but the improvisation is being run by a system that's two beats ahead.

03

The hit lands wrong

She eats a strike that should stop a normal fighter and keeps moving. The opponent starts doubting their own reads.

04

The precision reveals itself

Every reckless movement was routing her exactly where she needed to be. In the Fracture Circuit they called it 'the lag' — the delay between realizing you've lost and the fight actually ending.

05

The debt arrives

Pain buffering releases. She crashes — quietly, completely. Needs to sit down. Needs to not be touched. This is the vulnerability window.

When The Kharmed Ability Enters

The third input the system was never built for.

The D/E system was a closed loop. The Kharmed ability doesn't augment it — it interrupts it. Violet light cracks from the wrist node mid-movement. Sometimes outward. Sometimes inward, and she flinches. Amaya New does not flinch in a fight.

Season 1

Liability

The ability is dangerous to her own fighting. She can't predict when it will fire.

Season 2

Brace

She learns to feel it coming. Not control it — but create a gap in the fight where the interruption can happen without costing her.

Season 3

Fourth input

The D/E and K layers stop fighting each other. Not mastery — recognition. The system was always incomplete without it.

The three-season arc of Amaya's fighting is the three-season arc of the show in miniature. Season one: the new thing breaks the system. Season two: she works around it. Season three: she understands the system was always incomplete without it.

Chapter III — Season 1

Something is dying inside the Bloom.

Season 1 opens with a signal: a faint pulse from inside the Bloom — too steady to be noise, too wounded to be a beacon. It reaches seven worlds at once. Amaya and her crew are sent to find what's sending it, why it's hurting, and what it will ask of whoever answers.

A wounded signal pulsing from inside the Bloom
ArloSennenVelmKaoBriarOchIwa
Bloom signal — seven worlds, one pulse

Find the signal. Follow it. Decide what you owe what you find.

Chapter IV — The World

Now — where this all happens.

Three words that ground the rest of the world: where the story takes place, what force shapes it, and where Amaya was raised.

Term 01

The Long Moss

The inhabited galactic arm. Four thousand years after the First Bloom touched the first human. A civilization that learned to live with — and inside — a force it cannot fully describe.

Term 02

The Bloom

Living energy that runs through everything: people, ships, planets, code. It pulses. It remembers. When it touches a person, it sorts them — and the sorting becomes who they are.

Term 03

Arlo

The green-tech homeworld in the Siren System. Solar terraces wrapped in canopy. Where Amaya was raised, and where the taxonomy still feels like a promise instead of a verdict.

Arlo — a tech-utopia planet in the Siren System

Reference — Arlo, Siren System

The future got it right. For a while.

Chapter V — The Bloom

Living energy that flows through everything.

In the Long Moss, technology and magic are the same discipline. Engineers and Kharmed do the same work with different vocabularies. The Bloom binds them. It pulses, it remembers, it refuses to be owned.

It is not magic. It is not power. It is the substrate of being alive in this universe — and lately, it is sending a signal.

A bioluminescent Bloom-field at dusk

Reference — a Bloom-field at dusk

You don't see the Bloom. You see what it touches.

Resonant animals

Veilhound

tracks resonance across distance

Mirrorwing

reflects the Bloom-state of those near

Threadmoth

weaves between living and discarded code

Chapter VI — The Universe

The Long Moss.

A galaxy stitched together by the Bloom — slow bioluminescent veins pulsing between worlds.

The Long Moss — a galactic arm stitched together by Bloom-veins

The Arcana — 22 zones

Named for cards no one alive remembers.

An Arcana is a named region of the Long Moss — part territory, part mood, part myth. Twenty-two in total. Hover any node to read it.

The FoolThe MagicianThe High PriestessThe EmpressThe EmperorThe HierophantThe LoversThe ChariotStrengthThe HermitWheel of FortuneJusticeThe Hanged ManDeathTemperanceThe DevilThe TowerThe StarThe MoonThe SunJudgementThe World
Hover a zone

The Siren System

Arlo.

Living architecture visible from orbit. The future got it right — until it didn't.

Arlo, a luminous solarpunk planet

Chapter VII — The Crew

Six dossiers. Six debts.

Amaya New, Designed
D / E / IDesigned
Arlo, The Tower

Amaya New

Fighter. Reluctant signal carrier.

Debt

Owes everyone who made her — and doesn't know how to pay.

Ro, Engineered
EEngineered
The Lovers

Ro

Pilot. Tech worn as anatomy.

Debt

Owes the strangers whose code keeps his hands working.

Tae, Kharmed
KKharmed
The Star

Tae

Elder. Reads the Bloom like weather.

Debt

Owes a daughter she didn't bring home.

Zara, Designed
DDesigned
The Tower

Zara

Combat lead. Designed for it.

Debt

Owes the spec sheet she's tried to outgrow.

Olan, Relic
RRelic
Unrecorded

Olan

Medic. The most human person on the ship.

Debt

Owes no one. And no one trusts that.

Syne, Imagined
IImagined
Unresolved

Syne

Navigator. Their edges don't quite resolve.

Debt

Owes a debt no one else can see.

Chapter VIII — Visual Direction

Photoreal CGI. Cinematic. Fashion-forward.

Five rendering registers blended into one synthesis target. Every character readable by silhouette alone, every frame finished to feature quality.

01

Photoreal Skin & Light

Pores, micro-imperfections, subsurface scattering. The register of private grief, rendered honestly.

02

Engineered Anatomy

Volumetric warmth. Loomtech and ley-glass worn as natural anatomy. Readable across a room.

03

Tech-as-Couture

Saturated ley-glass accents, woven techfabric, jewelry-grade modifications. Fashion-forward.

04

Cinematic Kineticism

Motion-blurred ray-traced combat. Hair, fabric, and field effects with their own weather.

05

Silhouette Clarity

Clean signature shapes. Costume tells you who someone is before they move.

Chapter IX — The Franchise

The DEKI taxonomy is the IP.

Spinoffs

  • Per-world stories anchored in a single Arcana zone
  • Character-focused arcs: Tae's daughter, Olan's silence
  • The Fracture Circuit — pre-solarpunk undercity series

Expanded Universe

  • The Arcana as a living atlas of 22 zones
  • DEKI taxonomy as IP — extendable across formats
  • Resonant animals as collectible mythology

Audience Engagement

  • Public classification quiz — what is your DEKI type?
  • Interactive zone map with community-canon contributions
  • Visual codex unlocking with each season

Rules of DEKI

A real universe, waiting to be made.

In a universe where what you are determines what you owe.

© 2026 — The Long Moss